FANTASTiC | 11 April 2025 | 97 MB
This new DAW is very different from many similar products on the market - BlockHead is an experimental audio production program still in development, intended for music creation and sound design. It boasts some unique features, innovative interaction modes, and the ability to record everything you do! The Alpha version of Blockhead is now available for Windows, macOS, and Linux.
Update Notes v0.44.1 Alpha Version
-Update: Added "Enable smooth transitions for new blocks" option in Project Settings panel.
-Update: The block creation button that was previously displayed on the border of the brush block area has now been moved below the search box.
-Update: Added new block creation search terms to Quick Find: "macro", "manipulator", "meta", "receive", "send", "start", "speed".
-Update: The View settings page has been renamed to UI.
-Update: Added "Use Fractional Speed Guide by default" option to UI settings.
-Update: It should now no longer happen that clicking on the gap between buttons accidentally closes the Quick Find widget.
-Update: Added MIDI input event indicator.
-Update: Re-added the File Browser context menu that was removed several versions ago.
-Update: Improved "block focus" behavior so that blocks no longer scale or pan off the screen.
-Update: The useless "Original" button in the default Godot color picker widget is now hidden.
-Update: Overall improved C++ exception handling (errors will now appear more frequently as error messages instead of outright crashes).
-Bugfix: Crash when right-clicking on a meta-block or tempo guide.
Bugfix: Crash when right-clicking -> "Add Manipulator" if the parameter uses a delegated action (e.g. "Reverse" toggle).
-Bug fix: If a project contained send blocks, it could hang or crash on exit.
-Bug fix: Various crashes when using the "Reinterpret file bytes" operation.
-Bug fix: [Linux]: "Unable to open layout entry" when trying to save a project.
-Bugfix: Editing a manipulator does not trigger its target block to update until you fine-tune its position.
-Bug fix: Unreferenced and unnamed blocks were not automatically deleted in some cases.
-Bug fix: "Processor error" when creating a new receiver block.
-Bug fix: send/receive blocks don't actually work at all.
-Bug Fix: Envelope Editor mouse input would break if the block was left-cut and stretched/squeezed.
-Bug fix: Workspace map would be hidden behind channels when scrolling the view vertically.
-Bug fix: blocking envelope not respected during bouncing.
-Bugfix: Selecting a delegated manipulation parameter using the manipulator target selector would add the wrong manipulator target.
-Bug fix: workspace/track export doesn't work.
-Bugfix: Bouncing operation did not work correctly with baked effect blocks.
-Bug fix: Rack plugin status was not being called correctly from the project file when loading an existing project.
-Bug fix: loopback buffer settings could not be edited.
-Bug fix: Input buffer "Gain" and "Threshold" sliders were missing.
-Bugfix: If manipulator target blocks were not on an extended channel, they could not be selected using the target selector, and the same was true for receive source send blocks.
-Bug fix: Some block visual elements stick to the left edge of the workspace when the block is scrolled from the left side.
-Bug Fix: Blocking editor has various problems and glitches.
-Bug fix: If the track height was too small, the track color picker button could not be clicked.
-Bugfix: Extended channels would overwrite their user-configured heights.
Bug fix: some visual problems with the Parameters->Right-click->Add Manipulator widget.
-Bug Fix: Removed a one pixel gap below the dialog title.
-Bug fixes: numerous errors during project loading.
-Bug Fixes: Various performance regressions have also been fixed.
This new DAW is unlike many others you may have seen on the market - BlockHead is a work-in-progress experimental audio production program intended for music making and sound design. It's got some unique features, innovative modes of interaction and it records everything you do! Alpha builds of Blockhead are available for Windows, macOS and Linux.
Update Notes v0.44.1 Alpha
-Update: Added "Enable smooth transitions for newly created blocks" option to the project settings panel.
-Update: The block creation buttons that previously appeared on the borders of a brushed block area have now been moved to under the search box.
-Update: Added new block creation search terms to QuickFind: "macro", "manipulator ", "meta", "receive", "send", "start ", "tempo".
-Update: "View" settings page was renamed to "UI".
-Update: "Default to fractional tempo guides" option added to UI settings.
-Update: It should no longer be possible to accidentally close the quickfind widget by clicking in the gaps in between the buttons.
-Update: Added an indicator lamp for MIDI input events.
-Update: Added back the file browser context menu which was removed many builds ago.
-Update: Improved the "block focus" behavior so that the block no longer zooms or pans off the screen.
-Update: Useless "Raw" button from the default Godot color picker widget is now hidden.
-Update: Improved across-the-board c++ exception handling (bugs will manifest more often now as error messages instead of outright crashes.)
-Bugfix: Crash when a meta block or tempo guide is right-clicked.
-Bugfix: Crash on right-click->"add manipulator" if the parameter uses delegate manipulation (An example of this is the "Reverse" toggle.)
-Bugfix: Possible hang or crash on exit if the project contains a send block.
-Bugfix: Various crashes when using the "reinterpret file bytes" operation.
-Bugfix: [Linux]: "Failed to open layout entry" when trying to save the project.
-Bugfix: Editing a manipulator doesn't trigger its target blocks to update until you jiggle its position.
-Bugfix: Unreferenced and unnamed blocks are not auto-deleted in some cases.
-Bugfix: "Processor error" when creating a new Receive block.
-Bugfix: Send/receive blocks don't actually work at all.
-Bugfix: Envelope editor mouse input breaks if the block is left-sliced and also stretched/squashed.
-Bugfix: Workspace map is hidden behind lanes when the view is scrolled vertically.
-Bugfix: Choke envelopes not respected during bouncing.
-Bugfix: Selecting a delegate manipulation parameter using the manipulator target picker would add the wrong manipulator target.
-Bugfix: Workspace/track exporting doesn't work.
-Bugfix: Bounce operations don't work correctly with baked effect blocks.
-Bugfix: Rack plugin state is not correctly recalled from the project file when loading an existing project.
-Bugfix: Loopback buffer settings can't be edited.
-Bugfix: Input buffer "Gain" and "Threshold" sliders are missing.
-Bugfix: Manipulator target blocks can't be selected using the target selector if they are not situated on an expanded lane and likewise for Receive source send blocks. and likewise for Receive source send blocks.
-Bugfix: Some block visual elements stick to the left edge of the workspace when blocks scroll off the left side.
-Bugfix: Choke editor is all janky and broken in various ways.
-Bugfix: Track color picker button can't be clicked if the track height is too small.
-Bugfix: Expanding a lane overrides its user-configured height.
-Bugfix: Several visual issues with the parameter->right click->"add manipulator" widget
-Bugfix: Removed that one-pixel gap under the header of dialog boxes.
-Bugfix: Myriad of bugs during project loading.
-Bugfix: Various performance regressions were also fixed.
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