[Tsugi Game Film and Video Audio Design Toolkit] Tsugi-Studios BUNDLE 2023.07.05 [WiN] (659.38MB)

[Tsugi游戏影视音频设计工具包]Tsugi-Studios BUNDLE 2023.07.05 [WiN](659.38MB)插图

P2P | 05 July 2023 | 659.38 MB

Installation method:

Unzip (for "DSP Motion", you need to unzip the "Icons.rar" file into a folder other than the application directory).
Running.
The application will warn you of an error. Simply click Continue.

Tsugi provides programmatic audio solutions for game development, film creation, animation, audio post-production, product design and embedded devices (toys, robots, vehicles, etc.).

List:

Tsugi-Studios DSP Action v1.1 WiN
Tsugi-Studios DSP Sci-Fi v1.1 WiN
Tsugi-Studios GameSynth Tool v2022.1 WiN
Tsugi-Studios AudioBot v1.1 WiN
Tsugi-Studios DSP Motion v1.3 WiN
Tsugi-Studios DSP Anime v1.2 WiN
Tsugi-Studios Alto Studio v4 WiN

Tsugi-Studios DSP Operation

Choose an action type (break, tap, scratch, etc.), a sound generator (metal, glass, engine, etc.), adjust the parameters, and then simply draw your sound effect! The generated sound can be saved as a Wave file and used in any creative tool. While drawing, the position and speed of the mouse (or stylus) is evaluated to generate a sound effect that perfectly matches your movements. In addition, interaction with graphic triggers allows the creation of unlimited sound variations. Crossing lines and input shapes will start new sounds or transform existing ones. This can be used, for example, to add small fragments to the sound of a larger broken object. Thanks to our unique procedural audio engine, all sounds are fully customizable to your project, and if the duration of the action changes, you can generate new sounds without any of the usual time-stretching artifacts.

Tsugi-Studios DSP Sci-Fi

DSP Sci-Fi generates high quality sounds crafted by professional sound designers. These sounds are fully customizable to fit your project perfectly, thanks to our unique procedural audio engine.DSP Sci-Fi is available at a fraction of the price of professional sound libraries, eliminating the need for large amounts of disk space.

All the voices of science fiction

Environmental Bridge, Crew Quarters, Engine Room, Hangar Bay, Chip Market, Future City, Galactic Temple, Alien Hive, Ion Storm, Meteor Shower, Planetary Biomes, Space Drones.
Interfaces Confirm/cancel, select/click, zoom/slide, switch, panel, jamming, Morse signals, radar, sonar, telemetry, alarms, charging.
Life forms Alien languages, ethereal creatures, insects, monster growls, predators, parasites, mutants, swamp creatures, furry creatures, space critters, cybernetic life, nanobots.
Mechanisms Robots, detectors, robots, servo motors, airlocks, exhaust, ventilation, humming, plasma beams, transmitters, treatment tanks, damaged devices.
Vehicles Battle cruisers, space fighters, flying cars, transports, flying cars, patrol cars, super high speed trains, rockets, rovers, cockpit interiors, hyperspace jumps, landings.
Weapons Blasters, light blades, spaceship lasers, shields, pistols, rifles, shotguns, metal blasts, explosions, rocket launchers, thermal grenades, flamethrowers.

Tsugi-Studios GameSynth Tools

GameSynth is a revolutionary sound design tool that uses the latest advances in program audio to help you create stunning sound effects. It offers many unique features for game, animation and movie production, such as automatic generation of sound changes. When used in conjunction with the GameSynth runtime engine (sold separately), it can be integrated into your game as powerful audio middleware; the perfect solution for eliminating repetition and increasing audio interactivity while saving memory.

Tsugi-Studios Audio Robot

The most common file formats are supported: Wave (including broadcast wave), AIFF, MP3, Ogg Vorbis, Flac ...
Read and retain metadata.
Import/export file list (drag and drop, text file, Excel file) ......
Use filters for directories (based on audio file characteristics, last modified date, size ......
Detects duplicates and removes them if needed.
Waveform visualization and playback.
Set up a listener on the directory to automatically process files when they are added or modified.
Custom imports can be written for proprietary formatsplug-in (software component)The
Crop, Fill, Normalize, Fade in and Fade out, Delete the quietest part and other internal functions ......
The VST enhancement tool is hosted so you can use your favorite effects.
The VAMP Enhancement Tool host performs sound analysis.
Create a plugin processing chain.
Custom processing plug-ins can be written for specific needs.
64-bit processing, multi-threaded. Adapt to your kernel and hardware thread count.
Large batch operations can be completed in multiple sessions if desired.
Allows customization of commands before/after a batch session (or even before/after each file processing).
Command line versions are available for easy integration into your audio pipeline.
Allow complex renaming schemes.
Bit depth, channel, sample rate and format conversion.
Automatically inject or strip metadata.
Full report with detailed information about data, time, errors, etc. ......
Results can also be exported as an Excel file, HTML or PDF containing statistics and charts.
Export from CRI middleware to game audio middleware such as AudioKinetic's Wwise, Firelight Technologies' FMOD or ADX2.
Export file information to XML or Excel.
Notification options for termination or error: email, sound, tweet ......
Automatically generates HTML5-compatible websites that allow viewing of audio files.
Export a list of folders or files as a PDF (sample catalog) with pictures.
Custom export plug-ins can be written for proprietary formats.

Tsugi-Studios DSP Motion

DSP Motion makes it easy for animation designers, animators, sound artists, and game developers to create sound effects for animated logos, character animation, visual effects, user interfaces, and more. Choose a type of motion (rotate, transform, etc.), an audio style (fire, electric, organic, etc.), adjust the parameters, and then simply draw your sound effect! The generated sound can be saved as a Wave file and used in any creative tool. While drawing, the mouse or stylus position, movement speed, rotation angle and other attributes are evaluated to generate a sound effect that perfectly matches your movements. Thanks to our unique procedural audio engine, the sound can be completely customized to your project, and if the duration of the movement changes, you can stretch or compress the sound without any artifacts.

Tsugi-Studios DSP Animation

With its fun interface, DSP Anime uses advanced mathematical modeling to generate sounds. Since it doesn't rely on fixed recordings, simply adjust the sliders to customize its sound to perfectly suit your needs. After generating your ideal sound, you can save it as a Wave file and use it freely in all your projects! With DSP Anime, you can easily create sounds for many types of projects; from games to visual novels, from animations to videos.

Tsugi-Studios Alto Studio

Modern games are localized with thousands of lines of dialogue. How to make sure that all these files are in the right format, at the right level, with the right duration and that nothing is missing in all languages Manually checking thousands of recordings is time-consuming and error-prone, even if it's not impossible Alto analyzes your localized dialogue files and compares them with reference files, reporting any errors and fixing them if needed. Let Alto do the work and deliver the highest quality localized conversations faster than ever!

Tsugi offers procedural audio solutions for game development, movie creation, animation, audio post-production, product design and embedded devices (toys, robots, vehicles, etc.).

List.

Tsugi-Studios DSP Action v1.1 WiN
Tsugi-Studios DSP Sci-Fi v1.1 WiN
Tsugi-Studios GameSynth Tool v2022.1 WiN
Tsugi-Studios AudioBot v1.1 WiN
Tsugi-Studios DSP Motion v1.3 WiN
Tsugi-Studios DSP Anime v1.2 WiN
Tsugi-Studios Alto Studio v4 WiN

Tsugi-Studios DSP Action

Select a type of action (break, hit, scrape...), a sound generator (metal, glass, engine...), adjust the parameters, and simply The generated sounds can be saved as wave files and used in any creative tool. While drawing, the position and speed of the mouse (or While drawing, the position and speed of the mouse (or stylus) are evaluated to generate a sound effect that perfectly matches your movements. Crossing lines and entering shapes will start new sounds or transform existing ones. This can be used to add this can be used to add small debris to the sound of a bigger, breaking object for instance. Thanks to our unique procedural audio engine, all the sounds are fully customizable Thanks to our unique procedural audio engine, all the sounds are fully customizable for your project and, and if the duration of the action changes, you can generate a new sound without any of the usual artifacts of time-stretching.

Tsugi-Studios DSP Sci-Fi

DSP Sci-Fi generates high-quality sounds, crafted by professional sound designers. These sounds are fully customizable to fit perfectly in your project, thanks to our unique procedural audio engine. project, thanks to our unique procedural audio engine. DSP Sci-Fi is available at a fraction of the price of a professional sound library, without requiring a large amount of disk space. requiring a large amount of disk space.

all the sounds of science-fiction

AMBIENCES Bridge, Crew Quarters, Engine Room, Hangar Bay, Chip Market, Futuristic City, Galactic Temple, Alien Hive, Ion Storm, Meteor Shower, Planet Biome, Space Drones.
INTERFACES Confirm/Cancel, Select/Click, Zoom/Swipe, Transition, Panel, Interference, Morse Signal, Radar, Sonar, Telemetry, Alarm, Charging Up.
LIFEFORMS Alien Language, Ethereal Beings, Insectoid, Monster Growl, Predator, Parasite, Mutant, Swamp Creature, Furry Creature, Space Critter, Cybernetic Life, Nanobots.
MECHANISMS Droid, Probe, Robot, Servo Motor, Airlock, Exhaust, Ventilation, Buzzing, Plasma Beam, Teleporter, Healing Tank, Broken Device.
VEHICLES Battle Cruiser, Space Fighter, Speeder Bike, Transport Ship, Flying Car, Patrol Car, Hyperloop, Rocket, Rover, Cockpit Interior, Hyperspace Jump, Landing.
WEAPONS Blaster, Lightblade, Spaceship Laser, Shield, Handgun, Rifle, Shotgun, Metal Impact, Explosion, Rocket Launcher, Thermal Grenade, Flamethrower.

Tsugi-Studios GameSynth Tool

GameSynth is a revolutionary sound design tool that uses the latest advances in procedural audio to help you create amazing sound effects. It offers many unique features aimed at game, animation, and movie production, like the automatic generation of sound variations. When coupled with the GameSynth run-time engine (sold separately), it can be integrated to your game as a powerful audio middleware. time engine (sold separately), it can be integrated to your game as a powerful audio middleware; the perfect solution to fight repetition and increase audio interactivity while saving memory.

Tsugi-Studios AudioBot

Supports most common file formats: Wave (including broadcast wave), AIFF, MP3, Ogg Vorbis, Flac ...
Reads and preserves metadata.
Imports / exports list of files (drag and drop, text files, Excel files...).
Uses filters on directories (based on audio file characteristics, last modification date, size...).
Detects duplicates and removes them if needed.
Waveform visualization and playback.
Sets watchers on directories, so files are automatically processed when added or modified.
Possibility to write custom import plug-ins for proprietary formats.
Internal functions to crop, pad, normalize, fade in and out, remove quietest parts etc....
VST plug-ins host, so you can use your favorite effects.
VAMP plug-ins host to perform sound analyses.
Creation of plug-in processing chains.
Possibility to write custom processing plug-ins for specific needs.
64-bit processing, multithreaded. Adapts to your number of cores and hardware threads.
Can complete large batch processing operations in several sessions if needed.
Allows custom commands before / after a batch processing session (or even before / after each file processing).
Command line version available for easy integration in your audio pipeline.
Allows for complex renaming schemes.
Bit-depth, channel, sample rate and format conversions.
Automatic injection or stripping of metadata.
Full reporting with details about data, timings, errors etc....
Can also export results as Excel file, HTML or PDF with stats and charts.
Exports to game audio middleware such as AudioKinetic's Wwise, Firelight Technologies' FMOD or ADX2 from CRI Middleware.
Exports file information to XML or Excel.
Notification options for termination or errors: email, sound, tweet...
Automatically generates HTML5-compatible web sites that allow the browsing of the audio files.
Exports folders or list of files as PDFs with pictures (sample catalogues).
Possibility to write custom export plug-ins for proprietary formats.

Tsugi-Studios DSP Motion

DSP Motion allows motion designers, animators, sound artists and game developers to easily create sound effects for animated logos, character animations, visual effects, user interfaces and more. Select a type of motion (rotation, transformation...) , an audio style (fire, electricity, organic...) , adjust the parameters, and simply draw your sound effect! Select a type of motion (rotation, transformation...) , an audio style (fire, electricity, organic...) , adjust the parameters, and simply draw your sound effect! While drawing, the position of the mouse or stylus, the speed of your movement, the rotation angle and other properties are evaluated to generate a sound effect that perfectly matches your motion. Thanks to our unique procedural audio engine, the sound is fully customizable for your project and, if the duration of the sound is not enough, it can be saved as wave files and used in any creative tool. project and, if the duration of the motion changes, you can stretch or compress your sound without any artifacts.

Tsugi-Studios DSP Anime

Under its playful interface, DSP Anime uses advanced mathematical models to generate sounds. As it does not rely on fixed recordings, its sounds can be customized to perfectly match your needs, simply by adjusting the sliders. As it does not rely on fixed recordings, its sounds can be customized to perfectly match your needs, simply by adjusting the sliders. Once the ideal sound is generated, you can save it as a wave file and use it freely in all your projects! With DSP Anime, you can easily create sound effects for many types of projects; from games to visual novels and from animations to videos. With DSP Anime, you can easily create sound effects for many types of projects; from games to visual novels and from animations to videos.

Tsugi-Studios Alto Studio

Modern games ship with thousands of dialogue lines when localized. How to make sure that all these files are in the right format, at the right level, have the correct duration and that nothing is missing, in all languages How to make sure that all these files are in the right format, at the right level, have the correct duration and that nothing is missing, in all languages Checking thousands of recordings manually is time-consuming and error-prone, when not Alto analyzes your localized dialogue files and compares them with the reference files, reporting any mistakes and fixing them if needed. Let Alto do the work and deliver localized dialogue of the highest quality, faster than ever!

Installation.

Unzip.
Run.
The application will warn you of an error. Just click continue.

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