This set of tutorials is from the design ideas to the final rendering of the whole process of the concept of CG character case study, the author likes to visual and image of the temperament characteristics as a guide. Creation and production of the idea of analysis and its importance, pre-ideas and ideas directly affect the effect. Production, this tutorial to detail the important knowledge points and ideas analysis, software process is easy to understand, simplify the modeling process, such as the head and hard surface UV plus the entire ZBrush completed, simple and fast use of V-ray to achieve real results. Tutorial for only have MAYA ZBrush basic ability can also be repeated in the watch plus small practice can also achieve similar results. For friends who want to create realistic CG conceptual characters, or newcomers to the game or movie industry software, in the thought process and skills, I believe that there will be gained.
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