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[人工智能鼓采样器] Algonaut Atlas v2.6.2 [WiN]

P2P | 23 March 2023 | 404 MB
Algonaut 宣布对其 Atlas 软件进行重大更新,该软件旨在将采样转化为音乐。
Atlas 2 鼓机和采样管理器带来了诸多新功能,例如快速强大的鼓音序器、采样变奏/人性化引擎,以及全新的内容浏览器,让鼓组和音序器的管理和重组变得轻松便捷。除此之外,Atlas 2 还对原版 Atlas 的各个方面进行了数百项细微改进。
特别是鼓音序器,从一开始就以快速而灵活为设计目标。其理念是保留传统步进音序器(例如备受好评的 FL Studio 音序器)的工作流程速度,同时在需要时提供钢琴卷帘编辑器的额外灵活性。趁着灵感迸发,快速记录下来,然后添加各种细节,让节奏真正鲜活起来。
全新的内容浏览器在您拥有一些节奏后将大放异彩。您可以轻松地从其他节奏中导入模式或声音,进行重新制作和混音,并构建一个独具个人风格的音乐库。有时候,你只想坐下来,直接开始尝试各种歌曲创意,而 Atlas 现在能让你以最快的速度实现这一点,同时还能保持自己的风格。
2020 年初,我给自己定了个目标:在 Atlas 2 开发期间,每天都用它创作一个 beat。许多 beta 测试用户也和我一样。最终,我们在此过程中进行了数百次大大小小的改进。有时,某个按钮太难点击,某个功能不够易用,甚至有些功能在纸面上看起来不错,但实际上却显得臃肿。所有这些问题都得到了调整、完善或修复。
Algonaut has announced the release of a massive update to its Atlas software designed to turn samples into music.
The Atlas 2 drum machine and sample manager brings new features such as a fast and powerful Drum Sequencer, Sample Variation/Humanization engine, and a new Content Browser that makes managing and recombining drum kits and sequencers easy. On top of this there are hundreds of smaller improvements to every aspect of the original Atlas.
In particular the Drum Sequencer has been built from the start to be fast but flexible. The idea was to take the workflow-speed of traditional step-sequencers (like the much-loved FL-Studio one), but give it the extra flexibility of piano-roll editors when you need it. Get that idea down fast while it’s fresh. then tweak in all the little flourishes that make a beat really come alive.
The new Content Browser shines once you’ve got a few beats. Easily bring in patterns or sounds from other beats, remake and remix them, and build a library that sounds like you. Sometimes you want to just sit down and jump straight into trying song ideas and Atlas is now the fastest way to do that while maintaining your own style.
At the start of 2020 I set a personal goal to create a beat every single day in Atlas 2 while it was being developed. Many of the beta testers did the same. The result was hundreds of major and minor improvements along the way. Sometimes a button was too hard to click, or a feature was not accessible enough, or even some feature that seemed like a good idea on paper was just bloat in reality. It all got tweaked, finessed, or fixed.
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