Picture quality HD, software using Unreal Eengine 4.22.2 and 3DS MAX 2017 with courseware
This tutorial is for Unreal 4 indoor and outdoor roaming full process teaching, suitable for 0 basic personnel to learn to improve. The course explains in detail the common indoor lighting system and material system, combined with max lighting and materials to explain to help students understand. At the same time will create the mother material and material library and use parametric batch modification material. In the tutorial, we mainly use the official plugin Unreal Studlo to import the max scene into ue4, it can automatically split uv and recognize all kinds of mainstream renderer materials and lights. So it can help us quickly complete a set of indoor vr roaming project. Of course, we also have a variety of 3Ds max scripts and plug-ins to use the demonstration, the use of these plug-ins will make the production efficiency significantly improved!
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